Just did a little playtesting tonight of my TAC II rules with emphasis on Conventional Fire Factors and Infantry. I personally prefer tank vs tank games in this scale, I find that using infantry bogs down the game a bit as it adds a bit of record keeping especially when units start to get suppressed and you need to keep track of when they got suppressed and when they need to make subsequent suppression checks, etc. …. but still I like to have it as an option so did some work in that area tonight. Everything went well, I found a minor error on the infantry card for the 3rd World Infantry so I corrected that and I also discovered that the Rifle Squad conventional fire data assumed a squad with a Light MG, so I added a row on the card for a rifle squad without Light MG,,, just in case that ever comes up.
For the purposes of this test game, each figure represented a Fire Team.