Chris and I had a very fun game today. We played 5 turns in about 2 hours time. This was Chris’ first time playing so there was a more than normal amount of explaining rules going in but still we managed to move things along nicely and somehow (beginners luck, I’m sure) Chris managed to beat me. Good times.
(Photos are in no particular order)
Americans entering the town
T-90-s and BMP-2s coming into the city. Don’t tell them there is a HMMWV hiding on Baka Laka Daka Street.
Bradleys got their asses handed to them early in the game.
Two M-1s in a very sad state
The Hind is out of the game
A Russian hilltop barbecue
Apache down. A sad moment.
It’s not going well for the Bradleys
Stopped and deploying the portable TOW launcher.
Winners and losers. The two HMMWVs retreated off the table leaving two T-90s and one BMP2 to claim victory.
Tomorrow I will be playing TAC II with my friend Chris and we will be filming the game for a tutorial video I’m doing for In The Game Room. The board is all set up and the cameras are in place. I’m looking forward to tomorrow.
Russian armor ready to be destroyed
Americans lined up and ready
If all goes well the video demo will be a two camera shoot with the main camera shooting straight across the table at the two players and another camera mounted on the ceiling looking almost straight down on the board. The overhead camera will be the main view with the player view being a “picture in picture” window overlaid over the main video.
Just did a little playtesting tonight of my TAC II rules with emphasis on Conventional Fire Factors and Infantry. I personally prefer tank vs tank games in this scale, I find that using infantry bogs down the game a bit as it adds a bit of record keeping especially when units start to get suppressed and you need to keep track of when they got suppressed and when they need to make subsequent suppression checks, etc. …. but still I like to have it as an option so did some work in that area tonight. Everything went well, I found a minor error on the infantry card for the 3rd World Infantry so I corrected that and I also discovered that the Rifle Squad conventional fire data assumed a squad with a Light MG, so I added a row on the card for a rifle squad without Light MG,,, just in case that ever comes up.
For the purposes of this test game, each figure represented a Fire Team.
The TAC II Rule Book is available from GameCraft Miniatures online store. This is a printed and bound version of the free PDF version that is available at www.tac2game.com
TAC II is the gaming system that I use for all my Micro Armor games, however the rules and vehicle/weapons data are in meters so the rules can be used with any scale minis.
The rules for TAC II are free via PDF download to anyone that wants them, this printed version is priced to only cover my expenses of having it printed, there is no profit for me in selling this book, this is something I’m doing because I want to.
If you are not familiar with my TAC II project, go to www.tac2game.com for all the info on it.
Please read the entire product description in the store including the important disclaimer.
This new WordPress site will be much easier for me to keep updated and add new content to. The old forums software I was using had a 1990’s feel to it … I never really liked it much, therefore I did not update it as often as I should have.