Something different – A Game of WWII Micro Armor

Last Sunday we played Bolt Action Tank War in 6mm.  This game is meant to played in 28mm so we just changed that unit of measurement from Inches to Centimeters and it worked perfectly.


About to start a game of TAC II

Just about to start a game of TAC II in the Game Room. It’s been a while since I’ve played micro armor … so I’m really ready. Now to see if I can remember my own rules ūüôā


Ready for this Thursday’s TAC II game

Tomorrow I will be playing TAC II with my friend Chris and we will be filming the game for a tutorial video I’m doing for In The Game Room. ¬†The board is all set up and the cameras are in place. ¬†I’m looking forward to tomorrow.

If all goes well the video demo will be a two camera shoot with the main camera shooting straight across the table at the two players and another camera mounted on the ceiling looking almost straight down on the board. ¬†The overhead camera will be the main view with the player view being a “picture in picture” window overlaid over the main video.

A little playtesting tonight

Just did a little playtesting tonight of my TAC II rules with emphasis on Conventional Fire Factors and Infantry.  I personally prefer tank vs tank games in this scale, I find that using infantry bogs down the game a bit as it adds a bit of record keeping especially when units start to get suppressed and you need to keep track of when they got suppressed and when they need to make subsequent suppression checks, etc.  …. but still I like to have it as an option so did some work in that area tonight.  Everything went well, I found a minor error on the infantry card for the 3rd World Infantry so I corrected that and I also discovered that the Rifle Squad conventional fire data assumed a squad with a Light MG, so I added a row on the card for a rifle squad without  Light MG,,, just in case that ever comes up.
For the purposes of this test game, each figure represented a Fire Team.

TAC II game at Gamex 2015

A few photos from tonight’s TAC II (Tacforce) game using GameCraft modular hex terrain and GameCraft structures and road sections.
A fun, fast paced “Beer and Pretzels” style game that lasted about two hours.

Thunder Run at Orccon 2015

Tonight’s big Micro Armor game sponsored by GameCraft Miniatures. Good times were had by all. The Iraqis got the backsides handed to them but they took out a respectable number of M1A1 Abrams tanks in the process,,, 6 of them, that’s roughly 6 more than the real Iraqis took out in this campaign.

Update: TAC II Cards Available For Download

A follow up to my last post about the TAC II cards I am creating..

I created a batch of cards that are very much like the ones that originally came with TACFORCE.  These cards can be used with TAC II, alone, or even in addition to original TACFORCE cards.

If you use these cards along with existing TACFORCE cards, please be aware of the following notes:
Cards have distances listed in meters so they can be used with any gaming scale. If you use these cards with other TACFORCE cards you will need to convert distances to inches.
Penetration factors and armor factors on my cards are rated on a 1 to 100 scale. If you use these cards with other TACFORCE cards you will simply need to divide these numbers by 10. For example a penetration factor on my cards of 190 is equal to a penetration factor of 19 on a TACFORCE card. (In TACFORCE, 1″ = 50 meters)

The initial batch of cards includes 38 cards for mostly modern US and Russian equipment with a few Australian pieces as well.¬† I’ll be adding to this collection from time to time.

You can download the cards from this page:

These cards are provided by me to you at no cost and are for personal use only.  The cards and the data on the cards are copyright 1983-2015 Allen Rockwell.  Please respect my copyright and do not sell or repost these cards anywhere.